StarTrek
Friday, September 26th, 2008 | Programs
For more including Author's Notes download the eBook pages with this program's code listing.
The United Federation of Planets is under attack! A fleet of Klingon warships have invaded and it’s up to you to stop them before they destroy Federation headquarters.
Star Trek simulates captaining a spaceship if that spaceship was built before gui interfaces. Part of the fun of the game is mastering its control scheme. You issue commands with three letter abbreviations and then input at the prompts. Mastering the computer (COM) commands can mean the difference between a great captain and a dead one. I may be helpful at first to keep a copy of the instructions nearby.
Game play usually goes like this: raise shields (SHE), long range scan (LRS) for Klingons, navigate (NAV) to the desired sector possibly using the computer (COM) direction/distance calculator (option 4) to help you chart the course, engage the Klingons using photon torpedoes when they’re available (TOR) for a one hit kill or phasers (PHA) in a pinch, and refilling at star bases and repairing damage (DAM) whenever you need to.
If this game seems antiquated, that’s because it is. Star Trek is an old game based on an old TV show. The original BASIC version was written in 1974. Since then it has been rewritten for almost every system and enhanced with graphics, sounds and gui interfaces. The version presented here is a conversion from the original BASIC version. It is no understatement to say that Star Trek the game holds a special place in a generation of gamer’s hearts.
Star Trek is written by Chris Nystrom, converted from the BASIC game of the same name by Mike Mayfield, Robert Leedom and David H. Ahl as found in 101 BASIC Computer Games edited by David H. Ahl, © 1984.
The Star Trek name and all associated character, locations, and objects are trademark Paramount Pictures.
1 Comment to StarTrek
This is sweet!
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September 29, 2008